Archive for November, 2008

EFHK FSX compatibility

Wednesday, November 26th, 2008

I used similar treatment as with the EFTU patch for EFHK, and with this patch the ground now works in FSX. The scenery is still very much not optimized for FSX, so there may be a serious FPS hit. Please do report how it works for you, I don’t think I can make a fair judgement with my own poor system. :)

efhk-x.zip

EFTU updates

Monday, November 24th, 2008

Here’s the latest version of EFTU scenery. No major changes, just a few small adjustments in the ground and textures. However, I’ve been tinkering with FSX recently, and thanks to Mikko Lindström’s helpful advice I’ve managed to put together an experimental version.

The scenery is still mostly FS2004 stuff, so there may be issues, but the ground textures work pretty well now. Just install the main package (20081124) and unzip eftu-x.zip in the same folder, overwriting any files.

eftu_20081124.zip
eftu-x.zip

EFHK November update

Wednesday, November 19th, 2008

This patch updates the scenery with the latest changes, including a couple of new stands and taxiways, effective as of 20 NOV 2008. You should also remove any wip*.bgl files.

Thank you for trying out the exclude update, even though it was not succesful and apparently had some side effects. I’ll have to look into other possibilities, you can restore the original exclude files if you have any problems.

efhk_20081119.zip

EFTU taxiway lights

Thursday, November 13th, 2008

Here’s a small update adding taxiway and runway lights to the scenery. Still missing approach lights.

eftu_lights.zip